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Byju's career opportunities in Kerala

Byju's career opportunities in Kerala

1. Digital Artist / Storyboard Artist / Matte Painter

Education 

Requires a diploma or a bachelor’s degree (Engineering / Design / Fine Arts / Digital Art)

Experience 

Industry Experience of over 2 years and Expertise in specific tool/style will be useful

Requirements

  • Applicant should be familiar with a variety of the field’s concepts, practices, and procedures and should rely on extensive experience and judgment to plan and accomplish goals
  • Every role is interdependent and cross-functional
  • Production experience with 2d animation software as toonboom, character animator, adobe flash/harmony software preferred
  • Ability to follow direction quickly, understand and adapt intuitively to different styles; work without supervision
  • Excellent time management and coordinating skills so that communication is seamless and the team get exactly what they need on time
  • Minimum of 1 year traditional design and 1 year digital design experience in a production environment, tv/digital animation preferable
  • Ability to manage schedules and prioritize their own work and that of others
  • Good grasp of theories of design, layout, color, composition, print media, advertising, creative communication
  • Knack to receive and address criticism constructively

Responsibilities 

  • Swiftly build storyboard – create a visualization of one or more scenes in still images in a vivid and dynamic way that matches scripts written as prose
  • Strong drawing skills, fine arts fundamentals and overall illustration skills are a must
  • Develop visualization of concepts – work closely with directors to help understand and achieve their vision
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2. 2D Animator / Motion Graphics Artist

Education 

Requires a diploma or a bachelor’s degree (engineering / design / art / 2D animation / 3D animation / film-making)

Experience 

1-5 years of experience in the field or allied domains will be useful (min. 1 year expected)

Requirements 

  • Must show a high level of technical skills and ability creating the animated movement and performance
  • Traditional animation experience and strong drawing skills a must
  • Positive attitude with the ability to work within a team and actively problem-solve/troubleshoot
  • Demonstrated ability to multi-task and think creatively while meeting deadlines
  • Specialization and/or expertise in classical animation, character animation, motion graphics, dynamic typography and others
  • Strong grasp of principles of design, layout and frame composition, and principles of animation is a must
  • Ability to follow storyboard and design reference accurately and work in a range of styles and to work with a minimum of supervision
  • Working knowledge and experience with Adobe After Effects (including Duik, Boa Bones and other plugins; Forward-Inverse Kinematics, Puppet Pins 3rd party plugins – Red Giant Trapcode Suite, VideoCopilot Suite including Element 3d and others, Plexus, Newton and other Physics Simulators, Motion V2, etc.), ToonBoom, Character Animator, Adobe Animator and Photoshop Timeline Animation, etc.
  • Ability to spot and rectify shortcomings in efficient design practices and a strong intent to mentor and learn from peers

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